The problem here is not that Rabbit Inc. used to be an NFT company, or that Jesse Lyu was its CEO, or that any of the GAMA team is or was part of making the Rabbit R1. Companies pivot. It happens. When they do so they communicate how they’re doing so to their users, and do so with transparency. The problem is that it appears that GAMA holders, and anyone who took significant interest in GAMA and the things that Lyu promised — a comic, a television show, a Massively Multiplayer Online Role Playing Game, a physical store to educate people on Web3 and NFTs, a rocket ship with a satellite — were left in the lurch. Less than a year before the Rabbit R1 launched, Lyu was discussing integrating AI into a completely different product, and people believed that he was sincerely focused on creating all the things he’d promised to in GAMA and the Gamaverse.